file:
api/glut.api
glutAddMenuEntry(char *name, int value)glutAddSubMenu(char *name, int menu)glutAttachMenu(int button)glutBitmapCharacter(void *font, int character)glutBitmapWidth(GLUTbitmapFont font, int character)glutButtonBoxFunc(void (*func)(int button, int state))glutChangeToMenuEntry(int entry, char *name, int value)glutChangeToSubMenu(int entry, char *name, int menu)glutCreateMenu(void (*func)(int value))glutCreateSubWindow(int win,int x, int y, int width, int height)glutCreateWindow(char *name)glutDestroyMenu(int menu)glutDestroyWindow(int win)glutDetachMenu(int button)glutDeviceGet(GLenum info)glutDialsFunc(void (*func)(int dial, int value))glutDisplayFunc(void (*func)(void))glutEstablishOverlay(void)glutEntryFunc(void (*func)(int state))glutExtensionSupported(char *extension)glutFullScreen(void)glutGet(GLenum state)glutGetColor(int cell, int component)glutGetModifiers(void)glutGetWindow(void)glutCopyColormap(int win)glutHideOverlay(void)glutHideWindow(void)glutIconifyWindow(void)glutIdleFunc(void (*func)(void))glutInit(int *argcp, char **argv)glutInitDisplayMode(unsigned int mode)glutInitWindowPosition(int x, int y)glutInitWindowSize(int width, int height)glutKeyboardFunc(void (*func)(unsigned char key,int x, int y))glutLayerGet(GLenum info)glutMainLoop(void)glutMenuStatusFunc(void (*func)(int status, int x, int y))glutMenuStateFunc(void (*func)(int status))glutMotionFunc(void (*func)(int x, int y))glutMouseFunc(void (*func)(int button, int state,int x, int y))glutOverlayDisplayFunc(void (*func)(void))glutPassiveMotionFunc(void (*func)(int x, int y))glutPopWindow(void)glutPositionWindow(int x, int y)glutPostOverlayRedisplay(void)glutPostRedisplay(void)glutPushWindow(void)glutReshapeFunc(void (*func)(int width, int height))glutReshapeWindow(int width, int height)glutRemoveMenuItem(int entry)glutRemoveOverlay(void)glutSetColor(int cell,GLfloat red, GLfloat green, GLfloat blue)glutSetCursor(int cursor)glutSetIconTitle(char *name)glutSetWindow(int win)glutSetWindowTitle(char *name)glutShowOverlay(voidglutShowWindow(void)glutSolidCube(GLdouble size)glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks)glutSolidDodecahedron(void)glutSolidIcosahedron(void)glutSolidOctahedron(void)glutSolidSphere(GLdouble radius,GLint slices, GLint stacks)glutSolidTeapot(GLdouble size)glutSolidTetrahedron(void)glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint nsides, GLint rings)glutSpaceballButtonFunc(void (*func)(int button, int state))glutSpaceballMotionFunc(void (*func)(int x, int y, int z))glutSpaceballRotateFunc(void (*func)(int x, int y, int z))glutSpecialFunc(void (*func)(int key, int x, int y))glutStrokeCharacter(void *font, int character)glutStrokeWidth(GLUTstrokeFont font, int character)glutSwapBuffers(void)glutTabletButtonFunc(void (*func)(int button, int state,int x, int y))glutTabletMotionFunc(void (*func)(int x, int y))glutTimerFunc(unsigned int msecs,void (*func)(int value), value)glutUseLayer(GLenum layer)glutVisibilityFunc(void (*func)(int state))glutWireCone(GLdouble base, GLdouble height,GLint slices, GLint stacks)glutWireCube(GLdouble size)glutWireDodecahedron(void)glutWireIcosahedron(void)glutWireOctahedron(void)glutWireSphere(GLdouble radius,GLint slices, GLint stacks)glutWireTeapot(GLdouble size)glutWireTetrahedron(void)glutWireTorus(GLdouble innerRadius,GLdouble outerRadius,GLint nsides, GLint rings)