~repos /only-bible-app
git clone https://pyrossh.dev/repos/only-bible-app.git
The only bible app you will ever need. No ads. No in-app purchases. No distractions.
54431c71
—
pyrossh 1 year ago
update readme.md
readme.md
CHANGED
|
@@ -29,4 +29,20 @@ For emulators,
|
|
|
29
29
|
|
|
30
30
|
## TODO
|
|
31
31
|
1. Fix Long chapter name (Thessalonians) where menu button shrinks
|
|
32
|
-
2. Add locales in the resources/localeList or app definition
|
|
32
|
+
2. Add locales in the resources/localeList or app definition
|
|
33
|
+
|
|
34
|
+
## Development
|
|
35
|
+
This is a Kotlin Multiplatform project targeting Android, iOS.
|
|
36
|
+
|
|
37
|
+
* `/composeApp` is for code that will be shared across your Compose Multiplatform applications.
|
|
38
|
+
It contains several subfolders:
|
|
39
|
+
- `commonMain` is for code that’s common for all targets.
|
|
40
|
+
- Other folders are for Kotlin code that will be compiled for only the platform indicated in the folder name.
|
|
41
|
+
For example, if you want to use Apple’s CoreCrypto for the iOS part of your Kotlin app,
|
|
42
|
+
`iosMain` would be the right folder for such calls.
|
|
43
|
+
|
|
44
|
+
* `/iosApp` contains iOS applications. Even if you’re sharing your UI with Compose Multiplatform,
|
|
45
|
+
you need this entry point for your iOS app. This is also where you should add SwiftUI code for your project.
|
|
46
|
+
|
|
47
|
+
|
|
48
|
+
Learn more about [Kotlin Multiplatform](https://www.jetbrains.com/help/kotlin-multiplatform-dev/get-started.html)…
|