gdx-studio
git clone https://git.pyrossh.dev/gdx-studio
An IDE for creating Games using libgdx and Java supported on all platforms Android, iOS, Desktop
test/source/GameWin.java
| a9b2a64 | 1 | package source; |
| a9b2a64 | 2 | |
| a62d533 | 3 | import com.badlogic.gdx.scenes.scene2d.Actor; |
| a9b2a64 | 4 | import scene2d.*; |
| a62d533 | 5 | |
| 7c84877 | 6 | /** A Basic Game Win Scene for the Game |
| 7c84877 | 7 | * <p> |
| 7c84877 | 8 | * The Game Scene displays that the player has won the game and then switches to Menu |
| 7c84877 | 9 | * <p> |
| 7c84877 | 10 | * @author pyros2097 */ |
| a62d533 | 11 | public class GameWin extends Scene {
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| a62d533 | 12 | |
| a62d533 | 13 | public GameWin(){
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| a9b2a64 | 14 | setSceneWithDelay("Menu", 3f);
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| a62d533 | 15 | } |
| a62d533 | 16 | |
| a62d533 | 17 | @Override |
| a62d533 | 18 | public void onClick(Actor actor){}
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| a62d533 | 19 | |
| a62d533 | 20 | @Override |
| a62d533 | 21 | public void onTouchDown(Actor actor){}
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| a62d533 | 22 | |
| a62d533 | 23 | @Override |
| a62d533 | 24 | public void onTouchUp(){}
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| a62d533 | 25 | |
| a62d533 | 26 | @Override |
| a62d533 | 27 | public void onDragged(){}
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| a62d533 | 28 | |
| a62d533 | 29 | @Override |
| a62d533 | 30 | public void onGesture(GestureType type){}
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| a9b2a64 | 31 | |
| a9b2a64 | 32 | @Override |
| a9b2a64 | 33 | public void onKeyTyped(char key){
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| a9b2a64 | 34 | } |
| a9b2a64 | 35 | |
| a9b2a64 | 36 | @Override |
| a9b2a64 | 37 | public void onKeyUp(int keycode){
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| a9b2a64 | 38 | } |
| a9b2a64 | 39 | |
| a9b2a64 | 40 | @Override |
| a9b2a64 | 41 | public void onKeyDown(int keycode){
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| a9b2a64 | 42 | } |
| a62d533 | 43 | |
| a62d533 | 44 | @Override |
| a62d533 | 45 | public void onPause(){
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| a62d533 | 46 | } |
| a62d533 | 47 | |
| a62d533 | 48 | @Override |
| a62d533 | 49 | public void onResume(){
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| a62d533 | 50 | } |
| a62d533 | 51 | |
| a62d533 | 52 | @Override |
| a62d533 | 53 | public void onDispose(){
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| a62d533 | 54 | } |
| a62d533 | 55 | } |