gdx-studio

#libgdx#java#desktop

git clone https://git.pyrossh.dev/gdx-studio

An IDE for creating Games using libgdx and Java supported on all platforms Android, iOS, Desktop


src_libs/com/badlogic/gdx/tools/particleeditor/NumericPanel.java
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/*******************************************************************************
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 * Copyright 2011 See AUTHORS file.
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 * 
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 * 
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 *   http://www.apache.org/licenses/LICENSE-2.0
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 * 
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 ******************************************************************************/
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package com.badlogic.gdx.tools.particleeditor;
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import java.awt.GridBagConstraints;
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import java.awt.Insets;
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import javax.swing.JLabel;
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import javax.swing.JPanel;
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import javax.swing.JSpinner;
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import javax.swing.SpinnerNumberModel;
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import javax.swing.event.ChangeEvent;
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import javax.swing.event.ChangeListener;
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import com.badlogic.gdx.graphics.g2d.ParticleEmitter.NumericValue;
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class NumericPanel extends EditorPanel {
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	private final NumericValue value;
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	JSpinner valueSpinner;
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	public NumericPanel (final NumericValue value, String name, String description) {
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		super(value, name, description);
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		this.value = value;
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		initializeComponents();
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		valueSpinner.setValue(value.getValue());
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		valueSpinner.addChangeListener(new ChangeListener() {
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			public void stateChanged (ChangeEvent event) {
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				value.setValue((Float)valueSpinner.getValue());
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			}
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		});
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	}
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	private void initializeComponents () {
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		JPanel contentPanel = getContentPanel();
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		{
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			JLabel label = new JLabel("Value:");
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			contentPanel.add(label, new GridBagConstraints(0, 1, 1, 1, 0, 0, GridBagConstraints.EAST, GridBagConstraints.NONE,
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				new Insets(0, 0, 0, 6), 0, 0));
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		}
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		{
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			valueSpinner = new JSpinner(new SpinnerNumberModel(new Float(0), new Float(-99999), new Float(99999), new Float(0.1f)));
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			contentPanel.add(valueSpinner, new GridBagConstraints(1, 1, 1, 1, 1, 0, GridBagConstraints.WEST,
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				GridBagConstraints.NONE, new Insets(0, 0, 0, 0), 0, 0));
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		}
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	}
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}