gdx-studio
git clone https://git.pyrossh.dev/gdx-studio
An IDE for creating Games using libgdx and Java supported on all platforms Android, iOS, Desktop
src_libs/com/badlogic/gdx/tools/hiero/unicodefont/Glyph.java
| a62d533 | 1 | /******************************************************************************* |
| a62d533 | 2 | * Copyright 2011 See AUTHORS file. |
| a62d533 | 3 | * |
| a62d533 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| a62d533 | 5 | * you may not use this file except in compliance with the License. |
| a62d533 | 6 | * You may obtain a copy of the License at |
| a62d533 | 7 | * |
| a62d533 | 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| a62d533 | 9 | * |
| a62d533 | 10 | * Unless required by applicable law or agreed to in writing, software |
| a62d533 | 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| a62d533 | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| a62d533 | 13 | * See the License for the specific language governing permissions and |
| a62d533 | 14 | * limitations under the License. |
| a62d533 | 15 | ******************************************************************************/ |
| a62d533 | 16 | |
| a62d533 | 17 | package com.badlogic.gdx.tools.hiero.unicodefont; |
| a62d533 | 18 | |
| a62d533 | 19 | import java.awt.Rectangle; |
| a62d533 | 20 | import java.awt.Shape; |
| a62d533 | 21 | import java.awt.font.GlyphMetrics; |
| a62d533 | 22 | import java.awt.font.GlyphVector; |
| a62d533 | 23 | |
| a62d533 | 24 | import com.badlogic.gdx.graphics.Texture; |
| a62d533 | 25 | |
| a62d533 | 26 | /** Represents the glyph in a font for a unicode codepoint. |
| a62d533 | 27 | * @author Nathan Sweet */ |
| a62d533 | 28 | public class Glyph {
|
| a62d533 | 29 | private int codePoint; |
| a62d533 | 30 | private short width, height; |
| a62d533 | 31 | private short yOffset; |
| a62d533 | 32 | private boolean isMissing; |
| a62d533 | 33 | private Shape shape; |
| a62d533 | 34 | private float u, v, u2, v2; |
| a62d533 | 35 | private Texture texture; |
| a62d533 | 36 | |
| a62d533 | 37 | Glyph (int codePoint, Rectangle bounds, GlyphVector vector, int index, UnicodeFont unicodeFont) {
|
| a62d533 | 38 | this.codePoint = codePoint; |
| a62d533 | 39 | |
| a62d533 | 40 | GlyphMetrics metrics = vector.getGlyphMetrics(index); |
| a62d533 | 41 | int lsb = (int)metrics.getLSB(); |
| a62d533 | 42 | if (lsb > 0) lsb = 0; |
| a62d533 | 43 | int rsb = (int)metrics.getRSB(); |
| a62d533 | 44 | if (rsb > 0) rsb = 0; |
| a62d533 | 45 | |
| a62d533 | 46 | int glyphWidth = bounds.width - lsb - rsb; |
| a62d533 | 47 | int glyphHeight = bounds.height; |
| a62d533 | 48 | if (glyphWidth > 0 && glyphHeight > 0) {
|
| a62d533 | 49 | int padTop = unicodeFont.getPaddingTop(); |
| a62d533 | 50 | int padRight = unicodeFont.getPaddingRight(); |
| a62d533 | 51 | int padBottom = unicodeFont.getPaddingBottom(); |
| a62d533 | 52 | int padLeft = unicodeFont.getPaddingLeft(); |
| a62d533 | 53 | int glyphSpacing = 1; // Needed to prevent filtering problems. |
| a62d533 | 54 | width = (short)(glyphWidth + padLeft + padRight + glyphSpacing); |
| a62d533 | 55 | height = (short)(glyphHeight + padTop + padBottom + glyphSpacing); |
| a62d533 | 56 | yOffset = (short)(unicodeFont.getAscent() + bounds.y - padTop); |
| a62d533 | 57 | } |
| a62d533 | 58 | |
| a62d533 | 59 | shape = vector.getGlyphOutline(index, -bounds.x + unicodeFont.getPaddingLeft(), -bounds.y + unicodeFont.getPaddingTop()); |
| a62d533 | 60 | |
| a62d533 | 61 | isMissing = !unicodeFont.getFont().canDisplay((char)codePoint); |
| a62d533 | 62 | } |
| a62d533 | 63 | |
| a62d533 | 64 | /** The unicode codepoint the glyph represents. */ |
| a62d533 | 65 | public int getCodePoint () {
|
| a62d533 | 66 | return codePoint; |
| a62d533 | 67 | } |
| a62d533 | 68 | |
| a62d533 | 69 | /** Returns true if the font does not have a glyph for this codepoint. */ |
| a62d533 | 70 | public boolean isMissing () {
|
| a62d533 | 71 | return isMissing; |
| a62d533 | 72 | } |
| a62d533 | 73 | |
| a62d533 | 74 | /** The width of the glyph's image. */ |
| a62d533 | 75 | public int getWidth () {
|
| a62d533 | 76 | return width; |
| a62d533 | 77 | } |
| a62d533 | 78 | |
| a62d533 | 79 | /** The height of the glyph's image. */ |
| a62d533 | 80 | public int getHeight () {
|
| a62d533 | 81 | return height; |
| a62d533 | 82 | } |
| a62d533 | 83 | |
| a62d533 | 84 | /** The shape to use to draw this glyph. This is set to null after the glyph is stored in a GlyphPage. */ |
| a62d533 | 85 | public Shape getShape () {
|
| a62d533 | 86 | return shape; |
| a62d533 | 87 | } |
| a62d533 | 88 | |
| a62d533 | 89 | public void setShape (Shape shape) {
|
| a62d533 | 90 | this.shape = shape; |
| a62d533 | 91 | } |
| a62d533 | 92 | |
| a62d533 | 93 | public void setTexture (Texture texture, float u, float v, float u2, float v2) {
|
| a62d533 | 94 | this.texture = texture; |
| a62d533 | 95 | this.u = u; |
| a62d533 | 96 | this.v = v; |
| a62d533 | 97 | this.u2 = u2; |
| a62d533 | 98 | this.v2 = v2; |
| a62d533 | 99 | } |
| a62d533 | 100 | |
| a62d533 | 101 | public Texture getTexture () {
|
| a62d533 | 102 | return texture; |
| a62d533 | 103 | } |
| a62d533 | 104 | |
| a62d533 | 105 | public float getU () {
|
| a62d533 | 106 | return u; |
| a62d533 | 107 | } |
| a62d533 | 108 | |
| a62d533 | 109 | public float getV () {
|
| a62d533 | 110 | return v; |
| a62d533 | 111 | } |
| a62d533 | 112 | |
| a62d533 | 113 | public float getU2 () {
|
| a62d533 | 114 | return u2; |
| a62d533 | 115 | } |
| a62d533 | 116 | |
| a62d533 | 117 | public float getV2 () {
|
| a62d533 | 118 | return v2; |
| a62d533 | 119 | } |
| a62d533 | 120 | |
| a62d533 | 121 | /** The distance from drawing y location to top of this glyph, causing the glyph to sit on the baseline. */ |
| a62d533 | 122 | public int getYOffset () {
|
| a62d533 | 123 | return yOffset; |
| a62d533 | 124 | } |
| a62d533 | 125 | } |