plum
git clone https://git.pyrossh.dev/plum
A statically typed, imperative programming language inspired by rust, python
acaaac5
— Peter John
2026-11-02T16:16:50+05:30
Add Mem linear-memory primitive and GameCmd command-buffer game API
- plum-std/GameCmd.plum +316 -0
- plum-std/Mem.plum +48 -0
- plum-wasm-codegen/src/lib.rs +95 -1
- plum-wasm-codegen/tests/codegen_tests.rs +86 -0
plum-std/GameCmd.plum
ADDED
|
@@ -0,0 +1,316 @@
|
|
|
1
|
+
module std
|
|
2
|
+
import std/Int
|
|
3
|
+
import std/Float
|
|
4
|
+
import std/Str
|
|
5
|
+
import std/Vec2
|
|
6
|
+
import std/Color
|
|
7
|
+
import std/Mem
|
|
8
|
+
|
|
9
|
+
# `std/Game` with the draw calls recorded into a command buffer in linear
|
|
10
|
+
# memory instead of being imported from the host: `import std/GameCmd` replaces
|
|
11
|
+
# `import std/Game` unchanged. Input, assets, sound and screen queries stay host
|
|
12
|
+
# externs; `clear`, `drawRect`, `drawCircle`, `drawLine`, `drawText`,
|
|
13
|
+
# `drawTexture`, `drawTextureEx`, `setCamera` and `resetCamera` append commands
|
|
14
|
+
# that the host reads from the exported `memory` after `draw` (`cmdPtr`,
|
|
15
|
+
# `cmdLen`), and `cmdReset` empties the buffer.
|
|
16
|
+
#
|
|
17
|
+
# Layout: byte 0 holds the i32 count of command bytes written since the last
|
|
18
|
+
# `cmdReset` (zero in fresh memory); commands start at byte 16, and the buffer
|
|
19
|
+
# grows the memory as needed. Everything is little-endian, every field is 4
|
|
20
|
+
# bytes (f32 for Float, i32 for Int and Bool), and a command is a u32 opcode
|
|
21
|
+
# followed by its fields:
|
|
22
|
+
# 1 clear r g b a
|
|
23
|
+
# 2 rect x y w h r g b a
|
|
24
|
+
# 3 line x1 y1 x2 y2 thickness r g b a
|
|
25
|
+
# 4 circle x y radius r g b a
|
|
26
|
+
# 5 text x y size r g b a byteLen, then the UTF-8 bytes zero-padded to a multiple of 4
|
|
27
|
+
# 6 texture tex x y r g b a
|
|
28
|
+
# 7 textureEx tex sx sy sw sh x y w h rotation flipX r g b a
|
|
29
|
+
# 8 setCamera x y scale
|
|
30
|
+
# 9 resetCamera
|
|
31
|
+
# Texture and sound handles are -1 on failure. File, texture and sound paths are
|
|
32
|
+
# relative to the asset root. Coordinates are world units once `setCamera` is set.
|
|
33
|
+
|
|
34
|
+
extern fun screenWidth() -> Float
|
|
35
|
+
extern fun screenHeight() -> Float
|
|
36
|
+
extern fun frameTime() -> Float
|
|
37
|
+
|
|
38
|
+
# Empties the command buffer; the host calls it before `draw`.
|
|
39
|
+
export fun cmdReset() =
|
|
40
|
+
Mem.storeI32(0, 0)
|
|
41
|
+
|
|
42
|
+
# Byte offset of this frame's first command.
|
|
43
|
+
export fun cmdPtr() -> Int =
|
|
44
|
+
16
|
|
45
|
+
|
|
46
|
+
# Length in bytes of this frame's commands.
|
|
47
|
+
export fun cmdLen() -> Int =
|
|
48
|
+
Mem.loadI32(0)
|
|
49
|
+
|
|
50
|
+
# Reserves a command of `n` field bytes, writes its opcode and returns the
|
|
51
|
+
# address of its first field.
|
|
52
|
+
fun cmdBegin(op: Int, n: Int) -> Int =
|
|
53
|
+
used := Mem.loadI32(0)
|
|
54
|
+
at := 16 + used
|
|
55
|
+
end := at + 4 + n
|
|
56
|
+
size := Mem.size()
|
|
57
|
+
if end > size
|
|
58
|
+
need := {end - size + 65535} / 65536
|
|
59
|
+
_ := Mem.grow(if need < 16 then 16 else need)
|
|
60
|
+
Mem.storeI32(0, used + 4 + n)
|
|
61
|
+
Mem.storeI32(at, op)
|
|
62
|
+
at + 4
|
|
63
|
+
|
|
64
|
+
fun cmdColor(at: Int, c: Color) =
|
|
65
|
+
Mem.storeF32(at, c.r)
|
|
66
|
+
Mem.storeF32(at + 4, c.g)
|
|
67
|
+
Mem.storeF32(at + 8, c.b)
|
|
68
|
+
Mem.storeF32(at + 12, c.a)
|
|
69
|
+
|
|
70
|
+
fun clear(c: Color) =
|
|
71
|
+
a := cmdBegin(1, 16)
|
|
72
|
+
cmdColor(a, c)
|
|
73
|
+
|
|
74
|
+
fun drawRect(x: Float, y: Float, w: Float, h: Float, c: Color) =
|
|
75
|
+
a := cmdBegin(2, 32)
|
|
76
|
+
Mem.storeF32(a, x)
|
|
77
|
+
Mem.storeF32(a + 4, y)
|
|
78
|
+
Mem.storeF32(a + 8, w)
|
|
79
|
+
Mem.storeF32(a + 12, h)
|
|
80
|
+
cmdColor(a + 16, c)
|
|
81
|
+
|
|
82
|
+
fun drawCircle(x: Float, y: Float, r: Float, c: Color) =
|
|
83
|
+
a := cmdBegin(4, 28)
|
|
84
|
+
Mem.storeF32(a, x)
|
|
85
|
+
Mem.storeF32(a + 4, y)
|
|
86
|
+
Mem.storeF32(a + 8, r)
|
|
87
|
+
cmdColor(a + 12, c)
|
|
88
|
+
|
|
89
|
+
fun drawLine(x1: Float, y1: Float, x2: Float, y2: Float, thickness: Float, c: Color) =
|
|
90
|
+
a := cmdBegin(3, 36)
|
|
91
|
+
Mem.storeF32(a, x1)
|
|
92
|
+
Mem.storeF32(a + 4, y1)
|
|
93
|
+
Mem.storeF32(a + 8, x2)
|
|
94
|
+
Mem.storeF32(a + 12, y2)
|
|
95
|
+
Mem.storeF32(a + 16, thickness)
|
|
96
|
+
cmdColor(a + 20, c)
|
|
97
|
+
|
|
98
|
+
fun drawText(s: Str, x: Float, y: Float, size: Float, c: Color) =
|
|
99
|
+
n := s.length()
|
|
100
|
+
padded := {n + 3} / 4 * 4
|
|
101
|
+
a := cmdBegin(5, 32 + padded)
|
|
102
|
+
Mem.storeF32(a, x)
|
|
103
|
+
Mem.storeF32(a + 4, y)
|
|
104
|
+
Mem.storeF32(a + 8, size)
|
|
105
|
+
cmdColor(a + 12, c)
|
|
106
|
+
Mem.storeI32(a + 28, n)
|
|
107
|
+
i := 0
|
|
108
|
+
while i < padded
|
|
109
|
+
Mem.storeU8(a + 32 + i, if i < n then s.byteAt(i) else 0)
|
|
110
|
+
i = i + 1
|
|
111
|
+
|
|
112
|
+
fun setCamera(x: Float, y: Float, scale: Float) =
|
|
113
|
+
a := cmdBegin(8, 12)
|
|
114
|
+
Mem.storeF32(a, x)
|
|
115
|
+
Mem.storeF32(a + 4, y)
|
|
116
|
+
Mem.storeF32(a + 8, scale)
|
|
117
|
+
|
|
118
|
+
fun resetCamera() =
|
|
119
|
+
_ := cmdBegin(9, 0)
|
|
120
|
+
|
|
121
|
+
# The texture at its natural size, top-left at (x, y).
|
|
122
|
+
fun drawTexture(t: Int, x: Float, y: Float, tint: Color) =
|
|
123
|
+
a := cmdBegin(6, 28)
|
|
124
|
+
Mem.storeI32(a, t)
|
|
125
|
+
Mem.storeF32(a + 4, x)
|
|
126
|
+
Mem.storeF32(a + 8, y)
|
|
127
|
+
cmdColor(a + 12, tint)
|
|
128
|
+
|
|
129
|
+
# The source rect (sx, sy, sw, sh) in texture pixels drawn into the dest rect
|
|
130
|
+
# (x, y, w, h), rotated `rotation` radians clockwise about the dest centre.
|
|
131
|
+
fun drawTextureEx(t: Int, sx: Float, sy: Float, sw: Float, sh: Float, x: Float, y: Float, w: Float, h: Float, rotation: Float, flipX: Bool, tint: Color) =
|
|
132
|
+
a := cmdBegin(7, 60)
|
|
133
|
+
Mem.storeI32(a, t)
|
|
134
|
+
Mem.storeF32(a + 4, sx)
|
|
135
|
+
Mem.storeF32(a + 8, sy)
|
|
136
|
+
Mem.storeF32(a + 12, sw)
|
|
137
|
+
Mem.storeF32(a + 16, sh)
|
|
138
|
+
Mem.storeF32(a + 20, x)
|
|
139
|
+
Mem.storeF32(a + 24, y)
|
|
140
|
+
Mem.storeF32(a + 28, w)
|
|
141
|
+
Mem.storeF32(a + 32, h)
|
|
142
|
+
Mem.storeF32(a + 36, rotation)
|
|
143
|
+
Mem.storeI32(a + 40, if flipX then 1 else 0)
|
|
144
|
+
cmdColor(a + 44, tint)
|
|
145
|
+
|
|
146
|
+
# Loads any image the host decodes (PNG at least); -1 on failure.
|
|
147
|
+
extern fun textureLoad(path: Str) -> Int
|
|
148
|
+
# Size in pixels; 0 for a bad handle.
|
|
149
|
+
extern fun textureWidth(t: Int) -> Int
|
|
150
|
+
extern fun textureHeight(t: Int) -> Int
|
|
151
|
+
# Linear (true) or nearest (false, the default) filtering.
|
|
152
|
+
extern fun textureSetSmooth(t: Int, smooth: Bool)
|
|
153
|
+
extern fun fileExists(path: Str) -> Bool
|
|
154
|
+
# The whole file; "" if it is missing.
|
|
155
|
+
extern fun fileLoad(path: Str) -> Str
|
|
156
|
+
|
|
157
|
+
# Loads a WAV or OGG file relative to the asset root; -1 on failure. The host
|
|
158
|
+
# decodes every sound file in the asset root before `init` runs.
|
|
159
|
+
extern fun soundLoad(path: Str) -> Int
|
|
160
|
+
# A one-shot play; plays of the same sound may overlap. Volume is 0..1.
|
|
161
|
+
extern fun soundPlay(s: Int, volume: Float)
|
|
162
|
+
# Starts the sound looping. Call `soundStop` first to restart it cleanly.
|
|
163
|
+
extern fun soundLoop(s: Int, volume: Float)
|
|
164
|
+
# Stops every play and loop of the sound.
|
|
165
|
+
extern fun soundStop(s: Int)
|
|
166
|
+
# Changes the volume of a sound that is playing or looping.
|
|
167
|
+
extern fun soundSetVolume(s: Int, volume: Float)
|
|
168
|
+
|
|
169
|
+
extern fun isKeyDown(k: Int) -> Bool
|
|
170
|
+
extern fun isKeyPressed(k: Int) -> Bool
|
|
171
|
+
extern fun mousePos() -> Vec2
|
|
172
|
+
extern fun isMouseDown(b: Int) -> Bool
|
|
173
|
+
extern fun isMousePressed(b: Int) -> Bool
|
|
174
|
+
extern fun mouseWheel() -> Float
|
|
175
|
+
|
|
176
|
+
# Key codes (GLFW numbering) for `isKeyDown` / `isKeyPressed`.
|
|
177
|
+
# Letter keys are `KeyA`..`KeyZ` (a constant name needs two characters).
|
|
178
|
+
primitive Key =
|
|
179
|
+
Space = 32
|
|
180
|
+
KeyA = 65
|
|
181
|
+
KeyB = 66
|
|
182
|
+
KeyC = 67
|
|
183
|
+
KeyD = 68
|
|
184
|
+
KeyE = 69
|
|
185
|
+
KeyF = 70
|
|
186
|
+
KeyG = 71
|
|
187
|
+
KeyH = 72
|
|
188
|
+
KeyI = 73
|
|
189
|
+
KeyJ = 74
|
|
190
|
+
KeyK = 75
|
|
191
|
+
KeyL = 76
|
|
192
|
+
KeyM = 77
|
|
193
|
+
KeyN = 78
|
|
194
|
+
KeyO = 79
|
|
195
|
+
KeyP = 80
|
|
196
|
+
KeyQ = 81
|
|
197
|
+
KeyR = 82
|
|
198
|
+
KeyS = 83
|
|
199
|
+
KeyT = 84
|
|
200
|
+
KeyU = 85
|
|
201
|
+
KeyV = 86
|
|
202
|
+
KeyW = 87
|
|
203
|
+
KeyX = 88
|
|
204
|
+
KeyY = 89
|
|
205
|
+
KeyZ = 90
|
|
206
|
+
Num0 = 48
|
|
207
|
+
Num1 = 49
|
|
208
|
+
Num2 = 50
|
|
209
|
+
Num3 = 51
|
|
210
|
+
Num4 = 52
|
|
211
|
+
Num5 = 53
|
|
212
|
+
Num6 = 54
|
|
213
|
+
Num7 = 55
|
|
214
|
+
Num8 = 56
|
|
215
|
+
Num9 = 57
|
|
216
|
+
Escape = 256
|
|
217
|
+
Enter = 257
|
|
218
|
+
Tab = 258
|
|
219
|
+
Backspace = 259
|
|
220
|
+
Right = 262
|
|
221
|
+
Left = 263
|
|
222
|
+
Down = 264
|
|
223
|
+
Up = 265
|
|
224
|
+
LeftShift = 340
|
|
225
|
+
LeftControl = 341
|
|
226
|
+
|
|
227
|
+
# Mouse button numbers for `isMouseDown` / `isMousePressed`.
|
|
228
|
+
primitive Mouse =
|
|
229
|
+
Left = 0
|
|
230
|
+
Right = 1
|
|
231
|
+
Middle = 2
|
|
232
|
+
|
|
233
|
+
test "key and mouse constants use GLFW numbering"
|
|
234
|
+
assert Key.KeyW == 87
|
|
235
|
+
assert Key.Left == 263
|
|
236
|
+
assert Mouse.Right == 1
|
|
237
|
+
|
|
238
|
+
test "draw calls encode one command each"
|
|
239
|
+
cmdReset()
|
|
240
|
+
assert cmdPtr() == 16
|
|
241
|
+
assert cmdLen() == 0
|
|
242
|
+
clear(Color(r: 0.25, g: 0.5, b: 0.75, a: 1.0))
|
|
243
|
+
drawRect(1.0, 2.0, 3.0, 4.0, Color.Red)
|
|
244
|
+
assert cmdLen() == 20 + 36
|
|
245
|
+
assert Mem.loadI32(16) == 1
|
|
246
|
+
assert Mem.loadF32(20) == 0.25
|
|
247
|
+
assert Mem.loadF32(32) == 1.0
|
|
248
|
+
assert Mem.loadI32(36) == 2
|
|
249
|
+
assert Mem.loadF32(40) == 1.0
|
|
250
|
+
assert Mem.loadF32(52) == 4.0
|
|
251
|
+
assert Mem.loadF32(56) == 1.0
|
|
252
|
+
assert Mem.loadF32(60) == 0.0
|
|
253
|
+
cmdReset()
|
|
254
|
+
drawLine(1.0, 2.0, 3.0, 4.0, 5.0, Color.Green)
|
|
255
|
+
drawCircle(6.0, 7.0, 8.0, Color.Blue)
|
|
256
|
+
assert Mem.loadI32(16) == 3
|
|
257
|
+
assert Mem.loadF32(36) == 5.0
|
|
258
|
+
assert Mem.loadF32(40) == 0.0
|
|
259
|
+
assert Mem.loadF32(44) == 1.0
|
|
260
|
+
assert Mem.loadI32(56) == 4
|
|
261
|
+
assert Mem.loadF32(60) == 6.0
|
|
262
|
+
assert Mem.loadF32(68) == 8.0
|
|
263
|
+
assert Mem.loadF32(80) == 1.0
|
|
264
|
+
assert cmdLen() == 40 + 32
|
|
265
|
+
|
|
266
|
+
test "texture, camera and reset commands"
|
|
267
|
+
cmdReset()
|
|
268
|
+
drawTexture(9, 1.5, 2.5, Color.White)
|
|
269
|
+
assert Mem.loadI32(16) == 6
|
|
270
|
+
assert Mem.loadI32(20) == 9
|
|
271
|
+
assert Mem.loadF32(28) == 2.5
|
|
272
|
+
assert cmdLen() == 32
|
|
273
|
+
cmdReset()
|
|
274
|
+
drawTextureEx(3, 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 0.5, true, Color.Black)
|
|
275
|
+
assert Mem.loadI32(16) == 7
|
|
276
|
+
assert Mem.loadI32(20) == 3
|
|
277
|
+
assert Mem.loadF32(56) == 0.5
|
|
278
|
+
assert Mem.loadI32(60) == 1
|
|
279
|
+
assert Mem.loadF32(76) == 1.0
|
|
280
|
+
assert cmdLen() == 64
|
|
281
|
+
cmdReset()
|
|
282
|
+
setCamera(1.0, 2.0, 3.0)
|
|
283
|
+
resetCamera()
|
|
284
|
+
assert Mem.loadI32(16) == 8
|
|
285
|
+
assert Mem.loadF32(28) == 3.0
|
|
286
|
+
assert Mem.loadI32(32) == 9
|
|
287
|
+
assert cmdLen() == 20
|
|
288
|
+
|
|
289
|
+
test "text is length-prefixed and zero-padded to 4 bytes"
|
|
290
|
+
cmdReset()
|
|
291
|
+
drawText("hello", 1.0, 2.0, 12.0, Color.White)
|
|
292
|
+
assert Mem.loadI32(16) == 5
|
|
293
|
+
assert Mem.loadF32(28) == 12.0
|
|
294
|
+
assert Mem.loadI32(48) == 5
|
|
295
|
+
assert Mem.loadU8(52) == 104
|
|
296
|
+
assert Mem.loadU8(56) == 111
|
|
297
|
+
assert Mem.loadU8(57) == 0
|
|
298
|
+
assert Mem.loadU8(59) == 0
|
|
299
|
+
assert cmdLen() == 4 + 32 + 8
|
|
300
|
+
drawText("abcd", 0.0, 0.0, 1.0, Color.White)
|
|
301
|
+
assert cmdLen() == 44 + 4 + 32 + 4
|
|
302
|
+
drawText("", 0.0, 0.0, 1.0, Color.White)
|
|
303
|
+
assert cmdLen() == 84 + 36
|
|
304
|
+
|
|
305
|
+
test "the buffer grows memory past the initial pages"
|
|
306
|
+
cmdReset()
|
|
307
|
+
i := 0
|
|
308
|
+
while i < 40000
|
|
309
|
+
drawRect(1.0, 2.0, 3.0, 4.0, Color.Red)
|
|
310
|
+
i = i + 1
|
|
311
|
+
assert cmdLen() == 40000 * 36
|
|
312
|
+
assert Mem.size() > 16 * 65536
|
|
313
|
+
assert Mem.loadI32(16 + 39999 * 36) == 2
|
|
314
|
+
assert Mem.loadF32(16 + 39999 * 36 + 8) == 2.0
|
|
315
|
+
cmdReset()
|
|
316
|
+
assert cmdLen() == 0
|
plum-std/Mem.plum
ADDED
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
module std
|
|
2
|
+
import std/Int
|
|
3
|
+
import std/Float
|
|
4
|
+
|
|
5
|
+
# The program's linear memory: one growable wasm memory (16 pages of 64 KiB to
|
|
6
|
+
# start), exported to the host as "memory". Present only in programs that use
|
|
7
|
+
# `Mem`. Addresses are byte offsets; every access is little-endian and traps
|
|
8
|
+
# when out of bounds. Integers are stored as 32 bits (`storeI32` truncates,
|
|
9
|
+
# `loadI32` sign-extends) and floats as f32.
|
|
10
|
+
primitive Mem =
|
|
11
|
+
# Current memory size in bytes.
|
|
12
|
+
fun size() -> Int =
|
|
13
|
+
todo
|
|
14
|
+
|
|
15
|
+
# Adds `pages` 64 KiB pages; returns the old page count, or -1 on failure.
|
|
16
|
+
fun grow(pages: Int) -> Int =
|
|
17
|
+
todo
|
|
18
|
+
|
|
19
|
+
fun storeF32(addr: Int, v: Float) =
|
|
20
|
+
todo
|
|
21
|
+
|
|
22
|
+
fun storeI32(addr: Int, v: Int) =
|
|
23
|
+
todo
|
|
24
|
+
|
|
25
|
+
# Stores the low 8 bits of `v`.
|
|
26
|
+
fun storeU8(addr: Int, v: Int) =
|
|
27
|
+
todo
|
|
28
|
+
|
|
29
|
+
fun loadF32(addr: Int) -> Float =
|
|
30
|
+
todo
|
|
31
|
+
|
|
32
|
+
fun loadI32(addr: Int) -> Int =
|
|
33
|
+
todo
|
|
34
|
+
|
|
35
|
+
# The byte at `addr`, 0..255.
|
|
36
|
+
fun loadU8(addr: Int) -> Int =
|
|
37
|
+
todo
|
|
38
|
+
|
|
39
|
+
test "Mem round trips"
|
|
40
|
+
Mem.storeI32(16, -5)
|
|
41
|
+
assert Mem.loadI32(16) == -5
|
|
42
|
+
Mem.storeF32(32, 1.5f)
|
|
43
|
+
assert Mem.loadF32(32) == 1.5f
|
|
44
|
+
Mem.storeU8(40, 300)
|
|
45
|
+
assert Mem.loadU8(40) == 44
|
|
46
|
+
assert Mem.size() == 1048576
|
|
47
|
+
assert Mem.grow(1) == 16
|
|
48
|
+
assert Mem.size() == 1114112
|
plum-wasm-codegen/src/lib.rs
CHANGED
|
@@ -49,6 +49,8 @@ pub struct WasmModule {
|
|
|
49
49
|
global_count: u32,
|
|
50
50
|
start_function: Option<u32>,
|
|
51
51
|
func_names: Vec<(u32, String)>,
|
|
52
|
+
/// Initial page count of the module's one linear memory, when it has one.
|
|
53
|
+
memory_pages: Option<u64>,
|
|
52
54
|
}
|
|
53
55
|
|
|
54
56
|
impl WasmModule {
|
|
@@ -67,9 +69,16 @@ impl WasmModule {
|
|
|
67
69
|
global_count: 0,
|
|
68
70
|
start_function: None,
|
|
69
71
|
func_names: Vec::new(),
|
|
72
|
+
memory_pages: None,
|
|
70
73
|
}
|
|
71
74
|
}
|
|
72
75
|
|
|
76
|
+
/// Declares the module's single growable linear memory (`min_pages` initial
|
|
77
|
+
/// pages) and exports it as "memory".
|
|
78
|
+
pub fn enableMemory(&mut self, min_pages: u64) {
|
|
79
|
+
self.memory_pages = Some(min_pages);
|
|
80
|
+
}
|
|
81
|
+
|
|
73
82
|
pub fn addType(&mut self, params: &[ValType], results: &[ValType]) -> u32 {
|
|
74
83
|
let idx = self.next_type_idx;
|
|
75
84
|
self.types.push(TypeEntry::Func(FuncType::new(
|
|
@@ -218,6 +227,19 @@ impl WasmModule {
|
|
|
218
227
|
module.section(&tables);
|
|
219
228
|
}
|
|
220
229
|
|
|
230
|
+
// Memory section
|
|
231
|
+
if let Some(min) = self.memory_pages {
|
|
232
|
+
let mut mems = wasm_encoder::MemorySection::new();
|
|
233
|
+
mems.memory(wasm_encoder::MemoryType {
|
|
234
|
+
minimum: min,
|
|
235
|
+
maximum: None,
|
|
236
|
+
memory64: false,
|
|
237
|
+
shared: false,
|
|
238
|
+
page_size_log2: None,
|
|
239
|
+
});
|
|
240
|
+
module.section(&mems);
|
|
241
|
+
}
|
|
242
|
+
|
|
221
243
|
// Global section
|
|
222
244
|
if !self.globals.is_empty() {
|
|
223
245
|
let mut globals = GlobalSection::new();
|
|
@@ -236,8 +258,11 @@ impl WasmModule {
|
|
|
236
258
|
}
|
|
237
259
|
|
|
238
260
|
// Export section
|
|
239
|
-
if !self.exports.is_empty() {
|
|
261
|
+
if !self.exports.is_empty() || self.memory_pages.is_some() {
|
|
240
262
|
let mut exports = ExportSection::new();
|
|
263
|
+
if self.memory_pages.is_some() {
|
|
264
|
+
exports.export("memory", ExportKind::Memory, 0);
|
|
265
|
+
}
|
|
241
266
|
for (name, kind, idx) in &self.exports {
|
|
242
267
|
exports.export(name, *kind, *idx);
|
|
243
268
|
}
|
|
@@ -2758,6 +2783,9 @@ fn compileSourceInner(
|
|
|
2758
2783
|
};
|
|
2759
2784
|
compiled_bodies.push((idx, body));
|
|
2760
2785
|
}
|
|
2786
|
+
if units.iter().any(|u| u.f.type_param.as_deref() == Some("Mem")) {
|
|
2787
|
+
module.enableMemory(16);
|
|
2788
|
+
}
|
|
2761
2789
|
for (idx, body) in &compiled_bodies {
|
|
2762
2790
|
let slot = (*idx - module.func_import_count) as usize;
|
|
2763
2791
|
module.functions[slot].1 = body.clone();
|
|
@@ -3014,6 +3042,9 @@ fn getClosureCallType(
|
|
|
3014
3042
|
/// Returns `None` for any other function, meaning "compile it normally."
|
|
3015
3043
|
fn compileIntrinsicFnBody(f: &ast::Fn, subst: &Subst) -> Option<Vec<u8>> {
|
|
3016
3044
|
if let Some(recv) = f.type_param.as_deref() {
|
|
3045
|
+
if recv == "Mem" {
|
|
3046
|
+
return compileMemIntrinsicFnBody(f);
|
|
3047
|
+
}
|
|
3017
3048
|
if isArraySpecialization(recv) {
|
|
3018
3049
|
return compileArrayIntrinsicFnBody(f, subst);
|
|
3019
3050
|
}
|
|
@@ -3021,6 +3052,69 @@ fn compileIntrinsicFnBody(f: &ast::Fn, subst: &Subst) -> Option<Vec<u8>> {
|
|
|
3021
3052
|
None
|
|
3022
3053
|
}
|
|
3023
3054
|
|
|
3055
|
+
/// `Mem`'s linear-memory primitives. Local 0 is the unused static `self` slot,
|
|
3056
|
+
/// so the declared params start at local 1. Addresses and values are `Int`
|
|
3057
|
+
/// (i64) wrapped to i32; `Float` is demoted to / promoted from f32.
|
|
3058
|
+
fn compileMemIntrinsicFnBody(f: &ast::Fn) -> Option<Vec<u8>> {
|
|
3059
|
+
let mut body = vec![0u8];
|
|
3060
|
+
let arg = |b: &mut Vec<u8>, local: u32| {
|
|
3061
|
+
Instruction::LocalGet(local).encode(b);
|
|
3062
|
+
Instruction::I32WrapI64.encode(b);
|
|
3063
|
+
};
|
|
3064
|
+
let mem = |align| wasm_encoder::MemArg {
|
|
3065
|
+
offset: 0,
|
|
3066
|
+
align,
|
|
3067
|
+
memory_index: 0,
|
|
3068
|
+
};
|
|
3069
|
+
match f.name.as_str() {
|
|
3070
|
+
"size" => {
|
|
3071
|
+
Instruction::MemorySize(0).encode(&mut body);
|
|
3072
|
+
Instruction::I64ExtendI32U.encode(&mut body);
|
|
3073
|
+
Instruction::I64Const(65536).encode(&mut body);
|
|
3074
|
+
Instruction::I64Mul.encode(&mut body);
|
|
3075
|
+
}
|
|
3076
|
+
"grow" => {
|
|
3077
|
+
arg(&mut body, 1);
|
|
3078
|
+
Instruction::MemoryGrow(0).encode(&mut body);
|
|
3079
|
+
Instruction::I64ExtendI32S.encode(&mut body);
|
|
3080
|
+
}
|
|
3081
|
+
"storeF32" => {
|
|
3082
|
+
arg(&mut body, 1);
|
|
3083
|
+
Instruction::LocalGet(2).encode(&mut body);
|
|
3084
|
+
Instruction::F32DemoteF64.encode(&mut body);
|
|
3085
|
+
Instruction::F32Store(mem(0)).encode(&mut body);
|
|
3086
|
+
}
|
|
3087
|
+
"storeI32" => {
|
|
3088
|
+
arg(&mut body, 1);
|
|
3089
|
+
arg(&mut body, 2);
|
|
3090
|
+
Instruction::I32Store(mem(0)).encode(&mut body);
|
|
3091
|
+
}
|
|
3092
|
+
"storeU8" => {
|
|
3093
|
+
arg(&mut body, 1);
|
|
3094
|
+
arg(&mut body, 2);
|
|
3095
|
+
Instruction::I32Store8(mem(0)).encode(&mut body);
|
|
3096
|
+
}
|
|
3097
|
+
"loadF32" => {
|
|
3098
|
+
arg(&mut body, 1);
|
|
3099
|
+
Instruction::F32Load(mem(0)).encode(&mut body);
|
|
3100
|
+
Instruction::F64PromoteF32.encode(&mut body);
|
|
3101
|
+
}
|
|
3102
|
+
"loadI32" => {
|
|
3103
|
+
arg(&mut body, 1);
|
|
3104
|
+
Instruction::I32Load(mem(0)).encode(&mut body);
|
|
3105
|
+
Instruction::I64ExtendI32S.encode(&mut body);
|
|
3106
|
+
}
|
|
3107
|
+
"loadU8" => {
|
|
3108
|
+
arg(&mut body, 1);
|
|
3109
|
+
Instruction::I32Load8U(mem(0)).encode(&mut body);
|
|
3110
|
+
Instruction::I64ExtendI32U.encode(&mut body);
|
|
3111
|
+
}
|
|
3112
|
+
_ => return None,
|
|
3113
|
+
}
|
|
3114
|
+
Instruction::End.encode(&mut body);
|
|
3115
|
+
Some(body)
|
|
3116
|
+
}
|
|
3117
|
+
|
|
3024
3118
|
/// Wraps a just-pushed raw `array<i8>` (top of the value stack, whose length
|
|
3025
3119
|
/// IS the string's length) into `Str`'s `(data, start: 0, len)` representation via
|
|
3026
3120
|
/// `mk_str_fn`. Every codegen site that builds a `Str` from raw bytes goes
|
plum-wasm-codegen/tests/codegen_tests.rs
CHANGED
|
@@ -3115,3 +3115,89 @@ fun main() -> Int =
|
|
|
3115
3115
|
";
|
|
3116
3116
|
assert_eq!(runInt(src), 3);
|
|
3117
3117
|
}
|
|
3118
|
+
|
|
3119
|
+
// ---- Mem: linear memory primitive ----
|
|
3120
|
+
|
|
3121
|
+
#[test]
|
|
3122
|
+
fn memRoundTripsAndGrows() {
|
|
3123
|
+
let src = "\
|
|
3124
|
+
import std/Int
|
|
3125
|
+
import std/Float
|
|
3126
|
+
import std/Mem
|
|
3127
|
+
|
|
3128
|
+
fun main() -> Int =
|
|
3129
|
+
Mem.storeI32(8, -7)
|
|
3130
|
+
Mem.storeF32(12, 2.5f)
|
|
3131
|
+
Mem.storeU8(16, 513)
|
|
3132
|
+
ok := Mem.loadI32(8) == -7 && Mem.loadF32(12) == 2.5f && Mem.loadU8(16) == 1
|
|
3133
|
+
before := Mem.size()
|
|
3134
|
+
old := Mem.grow(2)
|
|
3135
|
+
if ok && before == 16 * 65536 && old == 16 && Mem.size() == 18 * 65536 && Mem.grow(100000) == -1
|
|
3136
|
+
return 1
|
|
3137
|
+
0
|
|
3138
|
+
";
|
|
3139
|
+
assert_eq!(runMerged::<i64>("mem_roundtrip", src), 1);
|
|
3140
|
+
}
|
|
3141
|
+
|
|
3142
|
+
#[test]
|
|
3143
|
+
fn memOutOfBoundsTraps() {
|
|
3144
|
+
let src = "\
|
|
3145
|
+
import std/Int
|
|
3146
|
+
import std/Mem
|
|
3147
|
+
|
|
3148
|
+
fun main() -> Int =
|
|
3149
|
+
Mem.loadI32(16 * 65536)
|
|
3150
|
+
";
|
|
3151
|
+
let dir = std::env::temp_dir().join(format!("plum_mem_oob_{}", std::process::id()));
|
|
3152
|
+
std::fs::create_dir_all(&dir).unwrap();
|
|
3153
|
+
let path = dir.join("main.plum");
|
|
3154
|
+
std::fs::write(&path, src).unwrap();
|
|
3155
|
+
let source = plum_core::loadAndMerge(&path, &repoRoot()).expect("load");
|
|
3156
|
+
let bytes = compileSource(&source).expect("compile");
|
|
3157
|
+
let engine = gcEngine();
|
|
3158
|
+
let module = wasmtime::Module::new(&engine, &bytes).unwrap();
|
|
3159
|
+
let mut store = wasmtime::Store::new(&engine, ());
|
|
3160
|
+
let mut linker = wasmtime::Linker::new(&engine);
|
|
3161
|
+
linker
|
|
3162
|
+
.define_unknown_imports_as_default_values(&mut store, &module)
|
|
3163
|
+
.unwrap();
|
|
3164
|
+
let inst = linker.instantiate(&mut store, &module).unwrap();
|
|
3165
|
+
let main = inst.get_typed_func::<(), i64>(&mut store, "main").unwrap();
|
|
3166
|
+
assert!(main.call(&mut store, ()).is_err());
|
|
3167
|
+
let _ = std::fs::remove_dir_all(&dir);
|
|
3168
|
+
}
|
|
3169
|
+
|
|
3170
|
+
#[test]
|
|
3171
|
+
fn memoryExportedOnlyWhenMemUsed() {
|
|
3172
|
+
let with = "\
|
|
3173
|
+
import std/Int
|
|
3174
|
+
import std/Mem
|
|
3175
|
+
|
|
3176
|
+
fun main() -> Int =
|
|
3177
|
+
Mem.size()
|
|
3178
|
+
";
|
|
3179
|
+
let without = "import std/Int\n\nfun main() -> Int =\n 1\n";
|
|
3180
|
+
let exportsMemory = |name: &str, src: &str| {
|
|
3181
|
+
let (bytes, _) = compiledKeys(name, src);
|
|
3182
|
+
let mut mem = false;
|
|
3183
|
+
let mut exports_memory = false;
|
|
3184
|
+
for payload in wasmparser::Parser::new(0).parse_all(&bytes) {
|
|
3185
|
+
match payload.unwrap() {
|
|
3186
|
+
wasmparser::Payload::MemorySection(_) => mem = true,
|
|
3187
|
+
wasmparser::Payload::ExportSection(r) => {
|
|
3188
|
+
for e in r {
|
|
3189
|
+
let e = e.unwrap();
|
|
3190
|
+
if e.name == "memory" && e.kind == wasmparser::ExternalKind::Memory {
|
|
3191
|
+
exports_memory = true;
|
|
3192
|
+
}
|
|
3193
|
+
}
|
|
3194
|
+
}
|
|
3195
|
+
_ => {}
|
|
3196
|
+
}
|
|
3197
|
+
}
|
|
3198
|
+
assert_eq!(mem, exports_memory);
|
|
3199
|
+
mem
|
|
3200
|
+
};
|
|
3201
|
+
assert!(exportsMemory("mem_with", with));
|
|
3202
|
+
assert!(!exportsMemory("mem_without", without));
|
|
3203
|
+
}
|