~repos /gdx-studio
git clone https://pyrossh.dev/repos/gdx-studio.git
An IDE for creating Games using libgdx and Java supported on all platforms Android, iOS, Desktop
src_libs/com/github/axet/lookup/common/RGBImage.java
package com.github.axet.lookup.common;
import java.awt.image.BufferedImage;
/** * BufferedImage to 3 arrays converter (rgb arrays) * * @author axet * */public class RGBImage { public BufferedImage buf;
int cx; int cy;
public SArray r; public SArray g; public SArray b;
public RGBImage() { }
public RGBImage(BufferedImage buf) { init(buf);
for (int x = 0; x < cx; x++) { for (int y = 0; y < cy; y++) { step(x, y); } } }
public void init(BufferedImage buf) { this.buf = buf;
cx = buf.getWidth(); cy = buf.getHeight();
r = new SArray(cx, cy); g = new SArray(cx, cy); b = new SArray(cx, cy); }
public void step(int x, int y) { int argb = buf.getRGB(x, y);
// int a = (argb & 0xff000000) >> 24; int r = (argb & 0x00ff0000) >> 16; int g = (argb & 0x0000ff00) >> 8; int b = (argb & 0x000000ff);
this.r.s(x, y, r); this.g.s(x, y, g); this.b.s(x, y, b); }}