~repos /gdx-studio
git clone https://pyrossh.dev/repos/gdx-studio.git
An IDE for creating Games using libgdx and Java supported on all platforms Android, iOS, Desktop
src_libs/com/github/axet/lookup/common/GrayImage.java
package com.github.axet.lookup.common;
import java.awt.image.BufferedImage;
/** * BufferedImage to Gray array converter. * * @author axet * */public class GrayImage extends SArray { public BufferedImage buf;
public int grey(int x, int y) { int argb = buf.getRGB(x, y);
// int a = (argb & 0xff000000) >> 24; int r = (argb & 0x00ff0000) >> 16; int g = (argb & 0x0000ff00) >> 8; int b = (argb & 0x000000ff);
return (r + g + b) / 3; }
public GrayImage() { }
public GrayImage(BufferedImage buf) { init(buf);
for (int x = 0; x < cx; x++) { for (int y = 0; y < cy; y++) { step(x, y); } } }
public void init(BufferedImage buf) { this.buf = buf;
cx = buf.getWidth(); cy = buf.getHeight();
s = new double[cx * cy]; }
public void step(int x, int y) { s(x, y, grey(x, y)); }}