gdx-studio

#libgdx#java#desktop

git clone https://git.pyrossh.dev/gdx-studio

An IDE for creating Games using libgdx and Java supported on all platforms Android, iOS, Desktop


src_libs/com/badlogic/gdx/tools/hiero/unicodefont/effects/ColorEffect.java
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/*******************************************************************************
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 * Copyright 2011 See AUTHORS file.
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 * 
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 * 
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 *   http://www.apache.org/licenses/LICENSE-2.0
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 * 
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 ******************************************************************************/
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package com.badlogic.gdx.tools.hiero.unicodefont.effects;
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import java.awt.Color;
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import java.awt.Graphics2D;
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import java.awt.image.BufferedImage;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import com.badlogic.gdx.tools.hiero.unicodefont.Glyph;
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import com.badlogic.gdx.tools.hiero.unicodefont.UnicodeFont;
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/** Makes glyphs a solid color.
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 * @author Nathan Sweet */
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public class ColorEffect implements ConfigurableEffect {
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	private Color color = Color.white;
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	public ColorEffect () {
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	}
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	public ColorEffect (Color color) {
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		this.color = color;
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	}
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	public void draw (BufferedImage image, Graphics2D g, UnicodeFont unicodeFont, Glyph glyph) {
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		g.setColor(color);
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		g.fill(glyph.getShape());
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	}
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	public Color getColor () {
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		return color;
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	}
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	public void setColor (Color color) {
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		if (color == null) throw new IllegalArgumentException("color cannot be null.");
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		this.color = color;
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	}
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	public String toString () {
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		return "Color";
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	}
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	public List getValues () {
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		List values = new ArrayList();
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		values.add(EffectUtil.colorValue("Color", color));
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		return values;
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	}
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	public void setValues (List values) {
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		for (Iterator iter = values.iterator(); iter.hasNext();) {
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			Value value = (Value)iter.next();
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			if (value.getName().equals("Color")) {
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				setColor((Color)value.getObject());
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			}
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		}
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	}
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}