~repos /gdx-studio

#libgdx#java#desktop

git clone https://pyrossh.dev/repos/gdx-studio.git

An IDE for creating Games using libgdx and Java supported on all platforms Android, iOS, Desktop



src/scene2d/android/Main.java



package scene2d.android;
import scene2d.Scene;
import android.os.Bundle;
import com.badlogic.gdx.backends.android.AndroidApplication;
import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
public class Main extends AndroidApplication {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Scene.configJson = Scene.jsonReader.parse(this.getClass().getClassLoader().getResourceAsStream("config"));
String[] target = Scene.configJson.getString("targetSize").split("x");
Scene.targetWidth = Integer.parseInt(target[0]);
Scene.targetHeight = Integer.parseInt(target[1]);
AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
cfg.useAccelerometer = false;
cfg.useGL20 = Scene.configJson.getBoolean("useGL20");
cfg.useCompass = false;
cfg.hideStatusBar = true;
cfg.useWakelock = true;
initialize(Scene.app, cfg);
}
}